Tuesday, 1 November 2016

CoP Practical: Rotoscoping my Reference Material

I chose to rotoscope my reference next, as I thought it would give me a break from having to work out timings and keyframes, which I definitely thought I needed due to how much my mind hurt from working with no reference.

Rotoscoped Footage


This method was definitely much quicker than working without a reference. I was able to practically switch off and power through on auto-pilot, but I found myself getting rather bored and unsatisfied with animating. As much as it pained me to try work out the keyframes of the first test, I very much preferred the challenge of working traditionally.

Though this method certainly has its advantages. Not only was it much quicker to produce (it took me roughly a day and a half to complete), I prefer the timings of this animation as I was happy with the action in the original footage. I think my first test could have benefitted from some extra frames slotted in when the character grabs the mug, as this movement seemed to be a bit too quick.
On the other hand, whilst the overall look of this animation is cleaner due to it being produced in Photoshop, I prefer the line work in my first test. The lines seem to be much more wobbly in the Rotoscope test, though this will be down to my own personal preference for traditional animation, and my lack of experience at Rotoscoping.

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