Thursday, 19 March 2015

Creative Response to my Essay: Character Design

Here are the female characters I have been able to produce so far. Whilst I was designing my characters I made sure to refer back to my mood boards, as they picked out what features an "average girl" possessed. I have tried to incorporate a selection of these features in my designs.



The first female character is based very loosely on my own dress sense, consisting of an everyday outfit  of jeans and a jumper. I also made the girl tall and lanky as it is not often that tall girls are represented in animations. 
The next design is of a "female gamer", and not one who is large-breasted and plays video games to "impress guys". Instead she is a girl who genuinely enjoys playing the games. I also gave her a Legend of Zelda t-shirt to further enforce her love for video games. I wanted to design a female character that likes playing games, as it is still seen to be a "male's" hobby and it still shocks some members of society that females play video games, when in fact a good 49% of gamers are female. 

For the next two designs I chose to focus on a larger body shape, and have created both a white character and a darker skinned one. I chose to draw the characters in a dress and a skimpy jump suit as those who are more judgemental of body shape tend to frown on larger women showing skin. I also did this to try and enhance their curves.  

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