In order to be able to progress from this point, I needed to carry out further research into gaming demographics. I already had some stats that I had found whilst researching for my essay but I needed to pad out my resources.
Initial Findings
Then:
- 1982 Arcade video game plaers 80% Male 20% Female
- 8 Male players for every 3 Female
- 1989 Variety stated women constituted for 3% of the gaming industry
- New consoles
- Mobile Gaming
- Esports
- (Tiga) 12% Females in UK in gaming industry
- Genres: Strategy and Casual most popular in 2014 (37.7% 24.8%)
- Uk Game industry worth over £3.9Bn (consumer spend 2014)
- Biggest Consumer market revenue streams in 2014 were digitial console and PC
- Games sold more than video or music in 2014.
- Average play time 8.9 hours per week
- Formats: 24% packaged games (11.2m), 22% app games (10.3m)and 21% online (10.2m)
- 55% Male, 45% Female Ukie 2014
- 71M people watch esports worldwide 2014
- Gaming Revenues to reach $91.5 Billion (New Zoo)
- Mobile Gaming expected to grow 51% year over year in NA, 86% Asia
- Esports expected 145 Million enthusiasts by 2017
Resources
BigFishGames
Ukie
ESA
Kotaku